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Small World

Recently I took on a project to learn how to make a 3D game in Unity. The game that I created was very limited but was in essence a farming game. I recently finished the project and have links to the itch.io page where I post the development logs.

3DGame.png

Summary​

Granted this project was for school, I still found that the freedoms given during the project made it more personal. This was a research contract that I took up through the honor's program at UW-Stout.

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I found the 3D aspect of game development to be easy to understand, but challenging to implement. The real challenge that I faced in this project was learning refactoring along with the most efficient way of implementing mechanics.

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