Froot Punch
This is the most recent game that I took part in creating. I was one of two programmers on a team of four creators, and implemented most of the game mechanics while the second programmer programmed the AI. There's also an itch.io page for the game that has art, a trailer video, and the game which is playable in the browser. The video below is the trailer of the game, created by lead artist on the team.
Summary​
With the project I learned the more about Unity, especially with 2D development.
While I already had a fairly good understanding of the engine, this project test and improved my team work and communication.
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The structure of this project allowed me to learn more about version control, how to work with a team, communication, and time management.